Ancient Warriors Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Ancient Warriors - Fearsome Zhang Yuan
R Rarity
Ancient Warriors - Fearsome Zhang Yuan
R Rarity
Ancient Warriors - Fearsome Zhang Yuan
FIRE 6
Ancient Warriors - Fearsome Zhang Yuan
  • ATK:

  • 2300

  • DEF:

  • 2000


All other "Ancient Warriors" monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Ancient Warriors - Fearsome Zhang Yuan" once per turn. ● At the start of the Damage Step, when your "Ancient Warriors" monster battles an opponent's face-up monster: You can Special Summon this card from your hand, and if you do, that opponent's monster loses 1000 ATK. ● If a card(s) your opponent controls is destroyed by battle or card effect: You can target 1 card your opponent controls; destroy it.

R Rarity
Ancient Warriors - Ingenious Zhuge Kong
R Rarity
Ancient Warriors - Ingenious Zhuge Kong
R Rarity
Ancient Warriors - Ingenious Zhuge Kong
WIND 4
Ancient Warriors - Ingenious Zhuge Kong
  • ATK:

  • 1000

  • DEF:

  • 2000


If this card is added from the Deck to your hand by the effect of an "Ancient Warriors" card: You can Special Summon it. When a Spell/Trap Card is activated (Quick Effect): You can send 1 face-up "Ancient Warriors" Continuous Spell/Trap you control to the GY; negate the activation. When a monster effect is activated while you control "Ancient Warriors - Virtuous Liu Xuan" (Quick Effect): You can send 1 face-up "Ancient Warriors" Continuous Spell/Trap you control to the GY; negate the activation. You can only use each effect of "Ancient Warriors - Ingenious Zhuge Kong" once per turn.

UR Rarity
Ancient Warriors - Masterful Sun Mou
UR Rarity
Ancient Warriors - Masterful Sun Mou
UR Rarity
Ancient Warriors - Masterful Sun Mou
WATER 4
Ancient Warriors - Masterful Sun Mou
  • ATK:

  • 1800

  • DEF:

  • 1500


While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Masterful Sun Mou" once per turn. ● You can send 1 card from your hand or field to the GY; add 1 "Ancient Warriors" monster from your Deck to your hand, except "Ancient Warriors - Masterful Sun Mou". ● If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 monster your opponent controls; return it to the hand.

SR Rarity
Ancient Warriors - Rebellious Lu Feng
SR Rarity
Ancient Warriors - Rebellious Lu Feng
SR Rarity
Ancient Warriors - Rebellious Lu Feng
DARK 8
Ancient Warriors - Rebellious Lu Feng
  • ATK:

  • 2800

  • DEF:

  • 2200


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling the highest ATK "Ancient Warriors" monster on the field (even if it's tied). You can only Special Summon "Ancient Warriors - Rebellious Lu Feng" once per turn this way. Once per turn, during the Main Phase (Quick Effect): You can destroy the 1 face-up monster your opponent controls with the highest ATK (your choice, if tied), also you cannot activate monster effects the turn you activate this effect, except "Ancient Warriors" monsters'. Once per turn, during the End Phase, if your opponent controls a monster with the highest ATK on the field (even if tied): Give control of this card to your opponent.

R Rarity
Ancient Warriors - Savage Don Ying
R Rarity
Ancient Warriors - Savage Don Ying
R Rarity
Ancient Warriors - Savage Don Ying
DARK 6
Ancient Warriors - Savage Don Ying
  • ATK:

  • 2200

  • DEF:

  • 1800


While you control a Level 7 or higher "Ancient Warriors" monster, your opponent must pay 400 LP to activate a card or effect. You can only use each of the following effects of "Ancient Warriors - Savage Don Ying" once per turn. If this card is Normal or Special Summoned: You can add 1 Level 7 or higher "Ancient Warriors" monster or 1 "Ancient Warriors" Continuous Spell/Trap from your Deck to your hand. If a monster is sent to your opponent's GY (except during the Damage Step): You can target 1 card in your opponent's GY; banish it, and if you do, draw 1 card.

R Rarity
Ancient Warriors - Valiant Zhang De
R Rarity
Ancient Warriors - Valiant Zhang De
R Rarity
Ancient Warriors - Valiant Zhang De
WIND 7
Ancient Warriors - Valiant Zhang De
  • ATK:

  • 2700

  • DEF:

  • 900


Gains 300 ATK for each monster your opponent controls, during your turn only. You can only use each of the following effects of "Ancient Warriors - Valiant Zhang De" once per turn. ● If you control 2 or more "Ancient Warriors" monsters: You can Special Summon this card from your hand. ● If your opponent controls more monsters than you do: You can activate this effect; this card can make up to 2 attacks on monsters during each Battle Phase this turn.

SR Rarity
Gravekeeper's Commandant
SR Rarity
Gravekeeper's Commandant
SR Rarity
Gravekeeper's Commandant
EARTH 4
Gravekeeper's Commandant
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.

N Rarity
Ancient Warriors Saga - Deception and Betrayal
N Rarity
Ancient Warriors Saga - Deception and Betrayal
N Rarity
Ancient Warriors Saga - Deception and Betrayal
Spell Continuous
Ancient Warriors Saga - Deception and Betrayal

    During your Main Phase: You can Special Summon 1 "Ancient Warriors" monster from your hand, and if you do, take damage equal to its Level x 100. You can send this face-up card from the Spell & Trap Zone to the GY, then target 1 "Ancient Warriors" monster on the field; change it to any Attribute, then, if you targeted an opponent's monster, you can take control of it. You can only use each effect of "Ancient Warriors Saga - Deception and Betrayal" once per turn.

    SR Rarity
    Ancient Warriors Saga - Three Visits
    SR Rarity
    Ancient Warriors Saga - Three Visits
    SR Rarity
    Ancient Warriors Saga - Three Visits
    Spell Continuous
    Ancient Warriors Saga - Three Visits

      During your Main Phase, if you Normal or Special Summon an "Ancient Warriors" monster(s): You can target 1 of those monsters; add 1 "Ancient Warriors" monster with a different name from your Deck to your hand. If this card is sent from the Spell & Trap Zone to the GY: You can Special Summon 1 "Ancient Warriors" monster from your hand. You can only use each effect of "Ancient Warriors Saga - Three Visits" once per turn. Send this card to the GY during your 2nd Standby Phase after activation.

      SR Rarity
      Dark Hole
      SR Rarity
      Dark Hole
      SR Rarity
      Dark Hole
      Spell Normal
      Dark Hole

        Destroy all monsters on the field.

        UR Rarity
        Forbidden Droplet
        UR Rarity
        Forbidden Droplet
        UR Rarity
        Forbidden Droplet
        Spell Quick
        Forbidden Droplet

          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



          Tag(s):

          UR Rarity
          Necrovalley
          UR Rarity
          Necrovalley
          UR Rarity
          Necrovalley
          Spell Field
          Necrovalley

            All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.

            Extra Deck

            SR Rarity
            Ancient Warriors Oath - Double Dragon Lords
            SR Rarity
            Ancient Warriors Oath - Double Dragon Lords
            SR Rarity
            Ancient Warriors Oath - Double Dragon Lords
            WIND
            Ancient Warriors Oath - Double Dragon Lords
            • ATK:

            • 1100

            • LINK-2

            Link Arrow:

            Bottom-Left

            Bottom-Right


            2 Beast-Warrior monsters, including a WIND "Ancient Warriors" monster All "Ancient Warriors" monsters you control gain 500 ATK/DEF. You can only use each of the following effects of "Ancient Warriors Oath - Double Dragon Lords" once per turn. If this card is Link Summoned: You can add 1 "Ancient Warriors" card from your Deck to your hand. (Quick Effect): You can send 1 card from your hand or field to the GY, then target 1 face-up card your opponent controls; return it to the hand.

            SR Rarity
            Knightmare Phoenix
            SR Rarity
            Knightmare Phoenix
            SR Rarity
            Knightmare Phoenix
            FIRE
            Knightmare Phoenix
            • ATK:

            • 1900

            • LINK-2

            Link Arrow:

            Top

            Right


            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

            UR Rarity
            Knightmare Unicorn
            UR Rarity
            Knightmare Unicorn
            UR Rarity
            Knightmare Unicorn
            DARK
            Knightmare Unicorn
            • ATK:

            • 2200

            • LINK-3

            Link Arrow:

            Left

            Right

            Bottom


            2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

            UR Rarity
            Abyss Dweller
            UR Rarity
            Abyss Dweller
            UR Rarity
            Abyss Dweller
            WATER
            Abyss Dweller
            • ATK:

            • 1700

            • DEF:

            • 1400


            2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.

            UR Rarity
            Brotherhood of the Fire Fist - Tiger King
            UR Rarity
            Brotherhood of the Fire Fist - Tiger King
            UR Rarity
            Brotherhood of the Fire Fist - Tiger King
            FIRE
            Brotherhood of the Fire Fist - Tiger King
            • ATK:

            • 2200

            • DEF:

            • 1800


            2 Level 4 Beast-Warrior monsters When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Once per turn: You can detach 1 material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warriors, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 "Fire Formation" Spells/Traps you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior monsters with the same ATK from your Deck, in face-up Defense Position.

            SR Rarity
            Evilswarm Exciton Knight
            SR Rarity
            Evilswarm Exciton Knight
            SR Rarity
            Evilswarm Exciton Knight
            LIGHT
            Evilswarm Exciton Knight
            • ATK:

            • 1900

            • DEF:

            • 0


            2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.

            UR Rarity
            Number 106: Giant Hand
            UR Rarity
            Number 106: Giant Hand
            UR Rarity
            Number 106: Giant Hand
            EARTH
            Number 106: Giant Hand
            • ATK:

            • 2000

            • DEF:

            • 2000


            2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.

             Rarity
            Number 60: Dugares the Timeless
             Rarity
            Number 60: Dugares the Timeless
             Rarity
            Number 60: Dugares the Timeless
            FIRE
            Number 60: Dugares the Timeless
            • ATK:

            • 1200

            • DEF:

            • 1200


            2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.

            UR Rarity
            Tornado Dragon
            UR Rarity
            Tornado Dragon
            UR Rarity
            Tornado Dragon
            WIND
            Tornado Dragon
            • ATK:

            • 2100

            • DEF:

            • 2000


            2 Level 4 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.

            Popular Skills

            Princess Adena's Protection: 100%
            Princess Adena's Protection

            Need 12 UR

            UR Rarity
            Ancient Warriors - Masterful Sun Mou3 card
            UR Rarity
            Knightmare Unicorn1 card
            UR Rarity
            Abyss Dweller1 card
            UR Rarity
            Brotherhood of the Fire Fist - Tiger King1 card
            UR Rarity
            Number 106: Giant Hand1 card
             Rarity
            Number 60: Dugares the Timeless1 card
            UR Rarity
            Tornado Dragon1 card
            UR Rarity
            Forbidden Droplet1 card
            UR Rarity
            Necrovalley2 card

            Main: 22 Extra: 9

            R Rarity
            Ancient Warriors - Fearsome Zhang Yuan
            R Rarity
            Ancient Warriors - Fearsome Zhang Yuan
            Ancient Warriors - Fearsome Zhang Yuan
            FIRE 6
            Ancient Warriors - Fearsome Zhang Yuan
            • ATK:

            • 2300

            • DEF:

            • 2000


            All other "Ancient Warriors" monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Ancient Warriors - Fearsome Zhang Yuan" once per turn. ● At the start of the Damage Step, when your "Ancient Warriors" monster battles an opponent's face-up monster: You can Special Summon this card from your hand, and if you do, that opponent's monster loses 1000 ATK. ● If a card(s) your opponent controls is destroyed by battle or card effect: You can target 1 card your opponent controls; destroy it.


            R Rarity
            Ancient Warriors - Ingenious Zhuge Kong
            R Rarity
            Ancient Warriors - Ingenious Zhuge Kong
            Ancient Warriors - Ingenious Zhuge Kong
            WIND 4
            Ancient Warriors - Ingenious Zhuge Kong
            • ATK:

            • 1000

            • DEF:

            • 2000


            If this card is added from the Deck to your hand by the effect of an "Ancient Warriors" card: You can Special Summon it. When a Spell/Trap Card is activated (Quick Effect): You can send 1 face-up "Ancient Warriors" Continuous Spell/Trap you control to the GY; negate the activation. When a monster effect is activated while you control "Ancient Warriors - Virtuous Liu Xuan" (Quick Effect): You can send 1 face-up "Ancient Warriors" Continuous Spell/Trap you control to the GY; negate the activation. You can only use each effect of "Ancient Warriors - Ingenious Zhuge Kong" once per turn.


            UR Rarity
            Ancient Warriors - Masterful Sun Mou
            UR Rarity
            Ancient Warriors - Masterful Sun Mou
            Ancient Warriors - Masterful Sun Mou
            WATER 4
            Ancient Warriors - Masterful Sun Mou
            • ATK:

            • 1800

            • DEF:

            • 1500


            While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Masterful Sun Mou" once per turn. ● You can send 1 card from your hand or field to the GY; add 1 "Ancient Warriors" monster from your Deck to your hand, except "Ancient Warriors - Masterful Sun Mou". ● If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 monster your opponent controls; return it to the hand.


            UR Rarity
            Ancient Warriors - Masterful Sun Mou
            UR Rarity
            Ancient Warriors - Masterful Sun Mou
            Ancient Warriors - Masterful Sun Mou
            WATER 4
            Ancient Warriors - Masterful Sun Mou
            • ATK:

            • 1800

            • DEF:

            • 1500


            While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Masterful Sun Mou" once per turn. ● You can send 1 card from your hand or field to the GY; add 1 "Ancient Warriors" monster from your Deck to your hand, except "Ancient Warriors - Masterful Sun Mou". ● If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 monster your opponent controls; return it to the hand.


            UR Rarity
            Ancient Warriors - Masterful Sun Mou
            UR Rarity
            Ancient Warriors - Masterful Sun Mou
            Ancient Warriors - Masterful Sun Mou
            WATER 4
            Ancient Warriors - Masterful Sun Mou
            • ATK:

            • 1800

            • DEF:

            • 1500


            While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Masterful Sun Mou" once per turn. ● You can send 1 card from your hand or field to the GY; add 1 "Ancient Warriors" monster from your Deck to your hand, except "Ancient Warriors - Masterful Sun Mou". ● If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 monster your opponent controls; return it to the hand.


            SR Rarity
            Ancient Warriors - Rebellious Lu Feng
            SR Rarity
            Ancient Warriors - Rebellious Lu Feng
            Ancient Warriors - Rebellious Lu Feng
            DARK 8
            Ancient Warriors - Rebellious Lu Feng
            • ATK:

            • 2800

            • DEF:

            • 2200


            Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling the highest ATK "Ancient Warriors" monster on the field (even if it's tied). You can only Special Summon "Ancient Warriors - Rebellious Lu Feng" once per turn this way. Once per turn, during the Main Phase (Quick Effect): You can destroy the 1 face-up monster your opponent controls with the highest ATK (your choice, if tied), also you cannot activate monster effects the turn you activate this effect, except "Ancient Warriors" monsters'. Once per turn, during the End Phase, if your opponent controls a monster with the highest ATK on the field (even if tied): Give control of this card to your opponent.


            R Rarity
            Ancient Warriors - Savage Don Ying
            R Rarity
            Ancient Warriors - Savage Don Ying
            Ancient Warriors - Savage Don Ying
            DARK 6
            Ancient Warriors - Savage Don Ying
            • ATK:

            • 2200

            • DEF:

            • 1800


            While you control a Level 7 or higher "Ancient Warriors" monster, your opponent must pay 400 LP to activate a card or effect. You can only use each of the following effects of "Ancient Warriors - Savage Don Ying" once per turn. If this card is Normal or Special Summoned: You can add 1 Level 7 or higher "Ancient Warriors" monster or 1 "Ancient Warriors" Continuous Spell/Trap from your Deck to your hand. If a monster is sent to your opponent's GY (except during the Damage Step): You can target 1 card in your opponent's GY; banish it, and if you do, draw 1 card.


            R Rarity
            Ancient Warriors - Valiant Zhang De
            R Rarity
            Ancient Warriors - Valiant Zhang De
            Ancient Warriors - Valiant Zhang De
            WIND 7
            Ancient Warriors - Valiant Zhang De
            • ATK:

            • 2700

            • DEF:

            • 900


            Gains 300 ATK for each monster your opponent controls, during your turn only. You can only use each of the following effects of "Ancient Warriors - Valiant Zhang De" once per turn. ● If you control 2 or more "Ancient Warriors" monsters: You can Special Summon this card from your hand. ● If your opponent controls more monsters than you do: You can activate this effect; this card can make up to 2 attacks on monsters during each Battle Phase this turn.


            SR Rarity
            Gravekeeper's Commandant
            SR Rarity
            Gravekeeper's Commandant
            Gravekeeper's Commandant
            EARTH 4
            Gravekeeper's Commandant
            • ATK:

            • 1600

            • DEF:

            • 1500


            You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.


            SR Rarity
            Gravekeeper's Commandant
            SR Rarity
            Gravekeeper's Commandant
            Gravekeeper's Commandant
            EARTH 4
            Gravekeeper's Commandant
            • ATK:

            • 1600

            • DEF:

            • 1500


            You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.


            N Rarity
            Ancient Warriors Saga - Deception and Betrayal
            N Rarity
            Ancient Warriors Saga - Deception and Betrayal
            Ancient Warriors Saga - Deception and Betrayal
            Spell Continuous
            Ancient Warriors Saga - Deception and Betrayal

              During your Main Phase: You can Special Summon 1 "Ancient Warriors" monster from your hand, and if you do, take damage equal to its Level x 100. You can send this face-up card from the Spell & Trap Zone to the GY, then target 1 "Ancient Warriors" monster on the field; change it to any Attribute, then, if you targeted an opponent's monster, you can take control of it. You can only use each effect of "Ancient Warriors Saga - Deception and Betrayal" once per turn.


              N Rarity
              Ancient Warriors Saga - Deception and Betrayal
              N Rarity
              Ancient Warriors Saga - Deception and Betrayal
              Ancient Warriors Saga - Deception and Betrayal
              Spell Continuous
              Ancient Warriors Saga - Deception and Betrayal

                During your Main Phase: You can Special Summon 1 "Ancient Warriors" monster from your hand, and if you do, take damage equal to its Level x 100. You can send this face-up card from the Spell & Trap Zone to the GY, then target 1 "Ancient Warriors" monster on the field; change it to any Attribute, then, if you targeted an opponent's monster, you can take control of it. You can only use each effect of "Ancient Warriors Saga - Deception and Betrayal" once per turn.


                N Rarity
                Ancient Warriors Saga - Deception and Betrayal
                N Rarity
                Ancient Warriors Saga - Deception and Betrayal
                Ancient Warriors Saga - Deception and Betrayal
                Spell Continuous
                Ancient Warriors Saga - Deception and Betrayal

                  During your Main Phase: You can Special Summon 1 "Ancient Warriors" monster from your hand, and if you do, take damage equal to its Level x 100. You can send this face-up card from the Spell & Trap Zone to the GY, then target 1 "Ancient Warriors" monster on the field; change it to any Attribute, then, if you targeted an opponent's monster, you can take control of it. You can only use each effect of "Ancient Warriors Saga - Deception and Betrayal" once per turn.


                  SR Rarity
                  Ancient Warriors Saga - Three Visits
                  SR Rarity
                  Ancient Warriors Saga - Three Visits
                  Ancient Warriors Saga - Three Visits
                  Spell Continuous
                  Ancient Warriors Saga - Three Visits

                    During your Main Phase, if you Normal or Special Summon an "Ancient Warriors" monster(s): You can target 1 of those monsters; add 1 "Ancient Warriors" monster with a different name from your Deck to your hand. If this card is sent from the Spell & Trap Zone to the GY: You can Special Summon 1 "Ancient Warriors" monster from your hand. You can only use each effect of "Ancient Warriors Saga - Three Visits" once per turn. Send this card to the GY during your 2nd Standby Phase after activation.


                    SR Rarity
                    Ancient Warriors Saga - Three Visits
                    SR Rarity
                    Ancient Warriors Saga - Three Visits
                    Ancient Warriors Saga - Three Visits
                    Spell Continuous
                    Ancient Warriors Saga - Three Visits

                      During your Main Phase, if you Normal or Special Summon an "Ancient Warriors" monster(s): You can target 1 of those monsters; add 1 "Ancient Warriors" monster with a different name from your Deck to your hand. If this card is sent from the Spell & Trap Zone to the GY: You can Special Summon 1 "Ancient Warriors" monster from your hand. You can only use each effect of "Ancient Warriors Saga - Three Visits" once per turn. Send this card to the GY during your 2nd Standby Phase after activation.


                      SR Rarity
                      Ancient Warriors Saga - Three Visits
                      SR Rarity
                      Ancient Warriors Saga - Three Visits
                      Ancient Warriors Saga - Three Visits
                      Spell Continuous
                      Ancient Warriors Saga - Three Visits

                        During your Main Phase, if you Normal or Special Summon an "Ancient Warriors" monster(s): You can target 1 of those monsters; add 1 "Ancient Warriors" monster with a different name from your Deck to your hand. If this card is sent from the Spell & Trap Zone to the GY: You can Special Summon 1 "Ancient Warriors" monster from your hand. You can only use each effect of "Ancient Warriors Saga - Three Visits" once per turn. Send this card to the GY during your 2nd Standby Phase after activation.


                        SR Rarity
                        Dark Hole
                        SR Rarity
                        Dark Hole
                        Dark Hole
                        Spell Normal
                        Dark Hole

                          Destroy all monsters on the field.


                          SR Rarity
                          Dark Hole
                          SR Rarity
                          Dark Hole
                          Dark Hole
                          Spell Normal
                          Dark Hole

                            Destroy all monsters on the field.


                            SR Rarity
                            Dark Hole
                            SR Rarity
                            Dark Hole
                            Dark Hole
                            Spell Normal
                            Dark Hole

                              Destroy all monsters on the field.


                              UR Rarity
                              Forbidden Droplet
                              UR Rarity
                              Forbidden Droplet
                              Forbidden Droplet
                              Spell Quick
                              Forbidden Droplet

                                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                Tag(s):

                                UR Rarity
                                Necrovalley
                                UR Rarity
                                Necrovalley
                                Necrovalley
                                Spell Field
                                Necrovalley

                                  All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


                                  UR Rarity
                                  Necrovalley
                                  UR Rarity
                                  Necrovalley
                                  Necrovalley
                                  Spell Field
                                  Necrovalley

                                    All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


                                    SR Rarity
                                    Ancient Warriors Oath - Double Dragon Lords
                                    SR Rarity
                                    Ancient Warriors Oath - Double Dragon Lords
                                    Ancient Warriors Oath - Double Dragon Lords
                                    WIND
                                    Ancient Warriors Oath - Double Dragon Lords
                                    • ATK:

                                    • 1100

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 Beast-Warrior monsters, including a WIND "Ancient Warriors" monster All "Ancient Warriors" monsters you control gain 500 ATK/DEF. You can only use each of the following effects of "Ancient Warriors Oath - Double Dragon Lords" once per turn. If this card is Link Summoned: You can add 1 "Ancient Warriors" card from your Deck to your hand. (Quick Effect): You can send 1 card from your hand or field to the GY, then target 1 face-up card your opponent controls; return it to the hand.


                                    SR Rarity
                                    Knightmare Phoenix
                                    SR Rarity
                                    Knightmare Phoenix
                                    Knightmare Phoenix
                                    FIRE
                                    Knightmare Phoenix
                                    • ATK:

                                    • 1900

                                    • LINK-2

                                    Link Arrow:

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                                    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                    UR Rarity
                                    Knightmare Unicorn
                                    UR Rarity
                                    Knightmare Unicorn
                                    Knightmare Unicorn
                                    DARK
                                    Knightmare Unicorn
                                    • ATK:

                                    • 2200

                                    • LINK-3

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                                    2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                    UR Rarity
                                    Abyss Dweller
                                    UR Rarity
                                    Abyss Dweller
                                    Abyss Dweller
                                    WATER
                                    Abyss Dweller
                                    • ATK:

                                    • 1700

                                    • DEF:

                                    • 1400


                                    2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                    UR Rarity
                                    Brotherhood of the Fire Fist - Tiger King
                                    UR Rarity
                                    Brotherhood of the Fire Fist - Tiger King
                                    Brotherhood of the Fire Fist - Tiger King
                                    FIRE
                                    Brotherhood of the Fire Fist - Tiger King
                                    • ATK:

                                    • 2200

                                    • DEF:

                                    • 1800


                                    2 Level 4 Beast-Warrior monsters When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Once per turn: You can detach 1 material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warriors, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 "Fire Formation" Spells/Traps you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior monsters with the same ATK from your Deck, in face-up Defense Position.


                                    SR Rarity
                                    Evilswarm Exciton Knight
                                    SR Rarity
                                    Evilswarm Exciton Knight
                                    Evilswarm Exciton Knight
                                    LIGHT
                                    Evilswarm Exciton Knight
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 0


                                    2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                    UR Rarity
                                    Number 106: Giant Hand
                                    UR Rarity
                                    Number 106: Giant Hand
                                    Number 106: Giant Hand
                                    EARTH
                                    Number 106: Giant Hand
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 2000


                                    2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.


                                     Rarity
                                    Number 60: Dugares the Timeless
                                     Rarity
                                    Number 60: Dugares the Timeless
                                    Number 60: Dugares the Timeless
                                    FIRE
                                    Number 60: Dugares the Timeless
                                    • ATK:

                                    • 1200

                                    • DEF:

                                    • 1200


                                    2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                    UR Rarity
                                    Tornado Dragon
                                    UR Rarity
                                    Tornado Dragon
                                    Tornado Dragon
                                    WIND
                                    Tornado Dragon
                                    • ATK:

                                    • 2100

                                    • DEF:

                                    • 2000


                                    2 Level 4 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.


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